However, that’s not always the most beneficial thing for end users, who depend on the software to make a living,” said Adam Hotový, co-founder and vice president at Chaos Czech. “As developers, it’s easy to get lost in the thrill and challenge of pushing the boundaries of rendering technology. Now default on all new scenes, the 2.5 displacement tool is said to render 3x faster with half the memory for scenes using intense displacement – with no change to a user’s existing workflow. The new version 5 release of Corona Renderer for 3ds Max is said to offer a major boost for scenes featuring heavy displacement and caustics, as well as memory savings and processing power improvements to help designers do more with their hardware.Īccording to Chaos Czech, geometry processing is now up to 20x faster thanks to a new 2.5 displacement capability.
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